Golang的channel和select
源码之前,了无秘密。
并发编程
解决多线程下的数据一致性
并发编程模型
- 共享内存
- 消息通信
CSP(Communication Sequential Process)–> 显式的Channel同步原语 共享内存 –> 并发锁 –> sync, atomic等互斥锁类同步原语
channel
golang内存模型:happens before 偏序 <=
buffered channel
有缓存,不阻塞
ch <- v <= v <- ch
unbuffered channel
无缓存,阻塞发送者
v <- ch <= ch <- v
select
zero-case
永久阻塞
uni-case
不同类型的channel结果是否不同?
multi-case
多个channel读取顺序
chan.go
hchan 结构
type hchan struct {
qcount uint // total data in the queue
dataqsiz uint // size of the circular queue
buf unsafe.Pointer // points to an array of dataqsiz elements
elemsize uint16
closed uint32
elemtype *_type // element type
sendx uint // send index
recvx uint // receive index
recvq waitq // list of recv waiters
sendq waitq // list of send waiters
// lock protects all fields in hchan, as well as several
// fields in sudogs blocked on this channel.
//
// Do not change another G's status while holding this lock
// (in particular, do not ready a G), as this can deadlock
// with stack shrinking.
lock mutex
}
runtime2.go
sudog结构
// sudog represents a g in a wait list, such as for sending/receiving
// on a channel.
//
// sudog is necessary because the g ↔ synchronization object relation
// is many-to-many. A g can be on many wait lists, so there may be
// many sudogs for one g; and many gs may be waiting on the same
// synchronization object, so there may be many sudogs for one object.
//
// sudogs are allocated from a special pool. Use acquireSudog and
// releaseSudog to allocate and free them.
type sudog struct {
// The following fields are protected by the hchan.lock of the
// channel this sudog is blocking on. shrinkstack depends on
// this for sudogs involved in channel ops.
g *g
next *sudog
prev *sudog
elem unsafe.Pointer // data element (may point to stack)
// The following fields are never accessed concurrently.
// For channels, waitlink is only accessed by g.
// For semaphores, all fields (including the ones above)
// are only accessed when holding a semaRoot lock.
acquiretime int64
releasetime int64
ticket uint32
// isSelect indicates g is participating in a select, so
// g.selectDone must be CAS'd to win the wake-up race.
isSelect bool
// success indicates whether communication over channel c
// succeeded. It is true if the goroutine was awoken because a
// value was delivered over channel c, and false if awoken
// because c was closed.
success bool
parent *sudog // semaRoot binary tree
waitlink *sudog // g.waiting list or semaRoot
waittail *sudog // semaRoot
c *hchan // channel
}
参考